The CharacterSprite class¶
The CharacterSprite class is used to display images of your characters on the screen. It offers functionality to make showing the characters of your games with different expressions easier.
See Working with visuals for an explanation on how to use them.
Member functions¶
| Method | Description |
|---|---|
| (constructor) | Create a CharacterSprite object |
| show | Change the expression of a character and make it visible |
| hide | Make the character sprite invisible |
| setBase | Set the base image of the character sprite |
| setColorLut | Set the color LUT to use for color grading |
| disableColorGrading | Disable color grading for this character sprite |
| skipTransition | Instantly finish any transition affecting this object |
| setPosition | Set the position of the sprite |
| setX | Set the position of the sprite while aligning it with the bottom of the screen |
| move | Start a movement animation |
| moveX | Start a movement animation where the end position is aligned with the bottom of the screen |
| setExpressionBase | Set the base image that will be used when searching for expression images |