The append function

Syntax:append(string text)
Returns:nil

Adds new text to the text window without clearing what was already being displayed. After that, the execution of the script will be paused until the player clicks to dismiss it.

This function works with both dialogue and narration.

Parameters

Type Name Description
string text The text to append

Remarks

If the argument is a single literal string, the parentheses can be omitted, making a call to the function look like this: append "Text.". This will save you a lot of typing.

Examples

-- Using the 'append' function with narration
say "This is bad."
say "I shouldn't be here"
append ", should I?"