The hideText function¶
| Syntax: | hideText() |
|---|---|
| Returns: | nil |
This function is used to hide the text window with the transition specified in the config file. This will always be a blocking transition.
It is usually called before the transition to a new scene.
Remarks¶
The text window will remain hidden until new dialogue is displayed by using the say function or a Character object.
Examples¶
say "It's getting late."
-- Hide the text window
hideText()
-- Change the scene
scene("sky sunset.png")
-- Show the text window again
say "I should hurry."